weatherless...................97.53945% offense.......................41.51505% balance.......................27.08022% hyperoffense..................21.31356% monotype...................... 6.58491% semistall..................... 5.74344% batonpass..................... 5.06396% stall......................... 4.34774% voltturn...................... 2.65011% monopsychic................... 2.06143% monosteel..................... 2.04733% dragmag....................... 1.88173% sun........................... 1.42507% monoelectric.................. 0.96641% trapper....................... 0.79342% mononormal.................... 0.73133% rain.......................... 0.72565% sunoffense.................... 0.38228% sand.......................... 0.31734% monoghost..................... 0.28362% monobug....................... 0.23459% monodragon.................... 0.11330% multiweather.................. 0.10037% monowater..................... 0.09482% choice........................ 0.09457% monoflying.................... 0.09369% hail.......................... 0.09309% monoground.................... 0.08715% sandoffense................... 0.06916% monorock...................... 0.05162% rainoffense................... 0.04372% monofire...................... 0.04055% monodark...................... 0.03588% monograss..................... 0.03413% monopoison.................... 0.02668% tailwind...................... 0.02546% sunstall...................... 0.02244% gravity....................... 0.01694% trickroom..................... 0.01056% monofairy..................... 0.00755% hailstall..................... 0.00369% monoice....................... 0.00360% monofighting.................. 0.00253% fear.......................... 0.00165% trickhail..................... 0.00084% sandstall..................... 0.00029% hailoffense................... 0.00009% rainstall..................... 0.00000% Stalliness (mean: -0.250) -3.0| | -2.0|####### |########### -1.0|###################### |######################### 0.0|############################## |################ +1.0|####### |###### +2.0|#### | +3.0| more negative = more offensive, more positive = more stall one # = 0.78%