weatherless...................65.04500% offense.......................50.21977% balance.......................40.20548% rain..........................18.09295% trickroom..................... 9.97627% sand.......................... 8.51408% sun........................... 8.09474% hail.......................... 7.71254% multiweather.................. 7.45931% stall......................... 6.56808% voltturn...................... 6.40665% choice........................ 4.75704% tricksun...................... 3.31767% tricksand..................... 2.67929% hyperoffense.................. 1.99833% semistall..................... 1.00833% tailwind...................... 0.94762% monotype...................... 0.91419% monobug....................... 0.27563% monorock...................... 0.16972% monowater..................... 0.13418% monoelectric.................. 0.12031% sandoffense................... 0.09375% monoice....................... 0.09132% trickrain..................... 0.08906% sunoffense.................... 0.06209% rainoffense................... 0.04981% mononormal.................... 0.04424% trickhail..................... 0.02957% monodark...................... 0.01645% monosteel..................... 0.01590% monofighting.................. 0.01417% monoghost..................... 0.01415% monograss..................... 0.00971% monopoison.................... 0.00614% monopsychic................... 0.00225% dragmag....................... 0.00057% sandstall..................... 0.00049% batonpass..................... 0.00048% monoflying.................... 0.00002% hailstall..................... 0.00001% sunstall...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.007) | -1.5| |# -1.0|#### |############### -0.5|################ |########################## 0.0|##################### |############################## +0.5|####### |## +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.76%