weatherless...................66.69088% offense.......................54.27617% balance.......................41.37528% rain..........................18.93780% voltturn......................15.11540% sand..........................10.83747% trickroom..................... 7.08650% multiweather.................. 5.84347% hail.......................... 5.03600% sun........................... 4.34132% tricksand..................... 3.86952% stall......................... 2.37037% choice........................ 1.82067% hyperoffense.................. 1.63440% tailwind...................... 0.78624% tricksun...................... 0.55138% semistall..................... 0.34379% monotype...................... 0.26691% trickrain..................... 0.13865% sandoffense................... 0.12735% monobug....................... 0.09508% monoice....................... 0.05739% monorock...................... 0.03997% rainoffense................... 0.03555% monoelectric.................. 0.03291% mononormal.................... 0.01462% monowater..................... 0.01437% monodark...................... 0.00524% monoghost..................... 0.00355% trickhail..................... 0.00308% monosteel..................... 0.00169% monofighting.................. 0.00110% monopoison.................... 0.00091% sunoffense.................... 0.00020% monopsychic................... 0.00005% monograss..................... 0.00003% dragmag....................... 0.00001% sandstall..................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% batonpass..................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.127) | -1.5| |# -1.0|### |############### -0.5|################### |#################### 0.0|############ |############################## +0.5|##### | +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.92%