weatherless...................71.37428% balance.......................36.95193% offense.......................32.01537% voltturn......................18.28700% sand..........................13.39744% hyperoffense..................12.37931% semistall.....................10.05123% stall......................... 8.60216% rain.......................... 7.23020% hail.......................... 5.78547% sun........................... 2.72890% choice........................ 1.96246% sandstall..................... 1.65334% trickroom..................... 1.45939% monotype...................... 1.30956% hailoffense................... 1.08185% monoice....................... 0.62722% dragmag....................... 0.58995% multiweather.................. 0.51015% sunoffense.................... 0.49767% rainoffense................... 0.34196% sandoffense................... 0.18217% rainstall..................... 0.17968% tricksun...................... 0.13152% monowater..................... 0.13024% monodragon.................... 0.10123% trapper....................... 0.07326% hailstall..................... 0.06924% monodark...................... 0.06325% monobug....................... 0.06096% monosteel..................... 0.06088% monoelectric.................. 0.06032% monoghost..................... 0.04604% monorock...................... 0.04220% monofighting.................. 0.03316% monopsychic................... 0.03076% monoground.................... 0.02873% monoflying.................... 0.02710% monofire...................... 0.02643% tailwind...................... 0.02321% monofairy..................... 0.01907% sunstall...................... 0.01346% monograss..................... 0.01199% mononormal.................... 0.00807% trickrain..................... 0.00709% monopoison.................... 0.00668% gravity....................... 0.00502% trickhail..................... 0.00002% Stalliness (mean: 0.190) -2.0|## |######### -1.0|############# |###################### 0.0|############################## |########################## +1.0|################### |######## +2.0|#### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.72%