weatherless...................67.92202% balance.......................35.55940% offense.......................28.29593% voltturn......................20.30449% sand..........................16.60742% semistall.....................13.10303% stall.........................12.47507% hyperoffense..................10.56656% rain.......................... 7.49499% hail.......................... 5.81264% choice........................ 2.68635% sandstall..................... 2.45711% sun........................... 2.38660% monotype...................... 1.67879% monoice....................... 1.44776% dragmag....................... 1.02694% trickroom..................... 0.91361% hailoffense................... 0.80923% sunoffense.................... 0.40288% rainstall..................... 0.29163% multiweather.................. 0.22357% rainoffense................... 0.16659% sandoffense................... 0.13880% monodark...................... 0.07484% hailstall..................... 0.07028% monowater..................... 0.04946% monodragon.................... 0.04360% tricksun...................... 0.02843% monosteel..................... 0.02495% monoground.................... 0.01441% trapper....................... 0.01331% monoelectric.................. 0.00809% monobug....................... 0.00401% monofighting.................. 0.00340% monopsychic................... 0.00309% monofairy..................... 0.00232% monoghost..................... 0.00219% sunstall...................... 0.00151% gravity....................... 0.00145% monorock...................... 0.00131% monograss..................... 0.00099% monoflying.................... 0.00070% monofire...................... 0.00059% tailwind...................... 0.00043% mononormal.................... 0.00021% trickrain..................... 0.00001% trickhail..................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.354) -2.0|## |######### -1.0|########### |################### 0.0|############################## |######################### +1.0|######################## |########### +2.0|####### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.69%