weatherless...................97.81502% offense.......................49.29540% balance.......................23.60770% hyperoffense..................21.23234% monotype...................... 9.54355% semistall..................... 3.56156% stall......................... 2.30300% mononormal.................... 1.61797% monosteel..................... 1.58001% monodragon.................... 1.41573% hail.......................... 0.89854% monofighting.................. 0.87541% monodark...................... 0.76095% sand.......................... 0.69867% monopoison.................... 0.69748% monoground.................... 0.68799% monowater..................... 0.65419% monograss..................... 0.57056% monofire...................... 0.51362% monoelectric.................. 0.51184% monoghost..................... 0.50769% monoflying.................... 0.48456% sun........................... 0.44482% monoice....................... 0.36238% monofairy..................... 0.35230% monopsychic................... 0.35111% monorock...................... 0.24436% rain.......................... 0.22360% monobug....................... 0.19335% multiweather.................. 0.06702% rainoffense................... 0.06228% sandoffense................... 0.05516% hailoffense................... 0.05041% sunoffense.................... 0.03914% sandstall..................... 0.02669% sunstall...................... 0.01601% hailstall..................... 0.01364% rainstall..................... 0.01068% batonpass..................... 0.01008% voltturn...................... 0.00890% Stalliness (mean: -0.357) -2.5|# |# -2.0|# |#### -1.5|######### |##################### -1.0|####################### |########################### -0.5|############################## |########################### 0.0|####################### |################ +0.5|########### |######## +1.0|###### |### +1.5|## |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%