weatherless...................98.72072% offense.......................50.84797% balance.......................27.71900% hyperoffense..................18.12103% monotype...................... 6.36392% semistall..................... 2.34223% monosteel..................... 1.94756% monodragon.................... 1.79737% stall......................... 0.96977% monopoison.................... 0.96636% hail.......................... 0.91282% mononormal.................... 0.46706% monodark...................... 0.27509% monofairy..................... 0.24137% sand.......................... 0.23641% monoground.................... 0.21587% monofighting.................. 0.21080% monowater..................... 0.19921% monograss..................... 0.15401% monofire...................... 0.12721% sun........................... 0.12104% monoghost..................... 0.08225% monoelectric.................. 0.07642% monopsychic................... 0.06482% monorock...................... 0.05233% monobug....................... 0.04741% monoflying.................... 0.03692% rain.......................... 0.03613% monoice....................... 0.03165% multiweather.................. 0.02672% hailstall..................... 0.02348% sandoffense................... 0.01631% rainoffense................... 0.01122% hailoffense................... 0.00773% sunoffense.................... 0.00695% sandstall..................... 0.00160% voltturn...................... 0.00082% sunstall...................... 0.00013% batonpass..................... 0.00004% rainstall..................... 0.00000% Stalliness (mean: -0.331) -2.5| | -2.0| |### -1.5|####### |#################### -1.0|##################### |############################ -0.5|############################## |############################# 0.0|############################## |################ +0.5|###################### |##### +1.0|##### |## +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%