balance.......................57.77674% voltturn......................45.93552% weatherless...................44.76159% rain..........................39.19837% sun...........................38.34088% multiweather..................22.98287% offense.......................17.15175% semistall.....................11.56544% stall......................... 9.40974% hyperoffense.................. 4.09633% sand.......................... 0.61361% sunstall...................... 0.57564% rainoffense................... 0.57504% choice........................ 0.35583% tailwind...................... 0.34555% rainstall..................... 0.26512% sunoffense.................... 0.22275% trickroom..................... 0.15644% sandoffense................... 0.12696% monotype...................... 0.11546% hail.......................... 0.07307% monoelectric.................. 0.06107% dragmag....................... 0.06055% trickrain..................... 0.02940% monofire...................... 0.01870% monopsychic................... 0.00866% monodark...................... 0.00698% monowater..................... 0.00508% monodragon.................... 0.00393% monoground.................... 0.00223% monopoison.................... 0.00203% monoghost..................... 0.00193% tricksun...................... 0.00150% mononormal.................... 0.00098% monoflying.................... 0.00090% monobug....................... 0.00088% monofighting.................. 0.00078% monoice....................... 0.00076% gravity....................... 0.00070% hailstall..................... 0.00043% monofairy..................... 0.00028% hailoffense................... 0.00028% monosteel..................... 0.00017% monorock...................... 0.00009% monograss..................... 0.00007% trickhail..................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.546) | -2.0| |# -1.5|# |## -1.0|#### |#### -0.5|##### |############## 0.0|############################## |########################## +0.5|#################### |##################### +1.0|#################### |########### +1.5|### |## +2.0|# |# +2.5|## |## +3.0|##### more negative = more offensive, more positive = more stall one # = 0.56%