weatherless...................82.86963% offense.......................52.34600% hyperoffense..................22.80022% balance.......................20.74443% monotype...................... 7.94118% rain.......................... 7.73522% batonpass..................... 7.02574% sun........................... 5.31522% sand.......................... 3.17340% hail.......................... 2.35068% semistall..................... 2.26063% voltturn...................... 2.03528% stall......................... 1.84871% mononormal.................... 1.69648% choice........................ 1.58079% multiweather.................. 1.39846% rainoffense................... 1.09443% monowater..................... 0.70168% monoghost..................... 0.69366% sunoffense.................... 0.67516% monodragon.................... 0.62166% monopsychic................... 0.59046% monoflying.................... 0.57820% trickroom..................... 0.50197% monograss..................... 0.48636% monoelectric.................. 0.45962% monofighting.................. 0.44312% monofairy..................... 0.42573% monoice....................... 0.42172% monosteel..................... 0.40456% monobug....................... 0.40122% monoground.................... 0.39520% monodark...................... 0.39074% monofire...................... 0.39074% sandoffense................... 0.37358% monopoison.................... 0.36778% hailoffense................... 0.29757% monorock...................... 0.21331% tailwind...................... 0.14689% trapper....................... 0.10097% sunstall...................... 0.07957% trickrain..................... 0.06219% sandstall..................... 0.05327% dragmag....................... 0.04213% rainstall..................... 0.04101% tricksun...................... 0.01694% swagplay...................... 0.01159% tricksand..................... 0.01025% allweather.................... 0.00825% gravity....................... 0.00736% trickhail..................... 0.00357% hailstall..................... 0.00223% Stalliness (mean: -0.437) |# -2.0|## |########## -1.0|######################### |############################## 0.0|###################### |########## +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%