weatherless...................81.60209% offense.......................49.99525% hyperoffense..................23.52848% balance.......................21.25549% rain.......................... 9.40388% batonpass..................... 6.27754% sun........................... 5.63223% monotype...................... 5.16020% sand.......................... 3.21015% semistall..................... 2.76601% stall......................... 2.45477% voltturn...................... 2.41508% hail.......................... 1.75316% choice........................ 1.73884% multiweather.................. 1.56069% rainoffense................... 1.32470% mononormal.................... 1.14318% sunoffense.................... 0.76763% trickroom..................... 0.75410% monowater..................... 0.52184% monoghost..................... 0.51840% monodragon.................... 0.37865% monopsychic................... 0.35913% monosteel..................... 0.32870% monoelectric.................. 0.31660% sandoffense................... 0.30733% monoflying.................... 0.30526% monoice....................... 0.29895% monopoison.................... 0.28842% monograss..................... 0.28070% monoground.................... 0.27833% monodark...................... 0.27523% monobug....................... 0.24269% monofighting.................. 0.22837% monofairy..................... 0.22213% hailoffense................... 0.21497% monofire...................... 0.19039% sunstall...................... 0.13292% tailwind...................... 0.11720% trickrain..................... 0.11006% monorock...................... 0.08369% sandstall..................... 0.05535% rainstall..................... 0.05477% dragmag....................... 0.05344% trapper....................... 0.03907% tricksun...................... 0.01856% tricksand..................... 0.01563% swagplay...................... 0.01418% allweather.................... 0.00796% hailstall..................... 0.00215% gravity....................... 0.00127% trickhail..................... 0.00055% Stalliness (mean: -0.406) | -2.0|### |############ -1.0|########################## |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.88%