weatherless...................81.17418% balance.......................44.90087% offense.......................29.76869% semistall.....................14.42830% rain.......................... 8.45781% sun........................... 7.92368% stall......................... 7.29902% hyperoffense.................. 3.60311% monotype...................... 3.53522% hail.......................... 2.52580% voltturn...................... 2.20894% multiweather.................. 1.71555% sand.......................... 1.67708% choice........................ 0.85778% rainstall..................... 0.82609% monobug....................... 0.80798% dragmag....................... 0.58166% trickroom..................... 0.50471% sandstall..................... 0.43681% monoelectric.................. 0.36212% monosteel..................... 0.32817% mononormal.................... 0.32817% monorock...................... 0.32591% monodragon.................... 0.28743% monodark...................... 0.27838% monoghost..................... 0.27159% monopsychic................... 0.24670% sunstall...................... 0.23991% monograss..................... 0.21048% monowater..................... 0.18785% sunoffense.................... 0.17427% monofighting.................. 0.12674% monoice....................... 0.12222% monoflying.................... 0.12222% monofire...................... 0.11769% rainoffense................... 0.11316% monoground.................... 0.11316% monopoison.................... 0.10864% hailstall..................... 0.10185% hailoffense................... 0.08827% monofairy..................... 0.07921% sandoffense................... 0.04300% tailwind...................... 0.03621% trapper....................... 0.02263% tricksun...................... 0.01132% trickrain..................... 0.00905% allweather.................... 0.00679% Stalliness (mean: 0.364) |## -1.5|## |### -1.0|##### |############ -0.5|################ |######################## 0.0|############################## |############################ +0.5|########################## |###################### +1.0|##################### |############## +1.5|######### |####### +2.0|##### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%