weatherless...................81.99787% balance.......................44.94371% offense.......................23.70389% semistall.....................19.11700% stall.........................10.08695% rain.......................... 8.50592% sun........................... 7.67895% voltturn...................... 2.97935% monotype...................... 2.81577% hyperoffense.................. 2.14845% sand.......................... 1.74461% hail.......................... 1.64906% multiweather.................. 1.55808% rainstall..................... 1.17478% monobug....................... 0.89553% dragmag....................... 0.77945% sandstall..................... 0.71271% choice........................ 0.62776% monodark...................... 0.37125% monoelectric.................. 0.31120% sunstall...................... 0.29333% trickroom..................... 0.26311% monosteel..................... 0.20586% monoghost..................... 0.17974% mononormal.................... 0.16771% sunoffense.................... 0.15169% monodragon.................... 0.14890% monopsychic................... 0.14181% monoice....................... 0.10937% monorock...................... 0.10444% monoflying.................... 0.09558% rainoffense................... 0.09478% monograss..................... 0.08847% monofire...................... 0.07502% monowater..................... 0.06943% sandoffense................... 0.06185% monopoison.................... 0.05394% hailstall..................... 0.04347% monofighting.................. 0.03984% monofairy..................... 0.02657% monoground.................... 0.01894% trapper....................... 0.01276% tricksun...................... 0.00881% tailwind...................... 0.00822% trickrain..................... 0.00783% allweather.................... 0.00462% hailoffense................... 0.00401% Stalliness (mean: 0.536) |# -1.5|# |## -1.0|#### |########### -0.5|############## |##################### 0.0|############################ |########################## +0.5|############################## |############################ +1.0|############################## |##################### +1.5|############## |########### +2.0|######### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.40%