weatherless...................82.36994% offense.......................48.32370% balance.......................32.42775% hyperoffense..................12.02312% sun........................... 7.16763% rain.......................... 6.01156% semistall..................... 5.43353% hail.......................... 3.58382% trickroom..................... 3.06358% stall......................... 1.79191% voltturn...................... 1.44509% sand.......................... 1.27168% monotype...................... 1.15607% hailoffense................... 0.69364% choice........................ 0.46243% multiweather.................. 0.40462% sandstall..................... 0.40462% monosteel..................... 0.34682% monoghost..................... 0.28902% monopsychic................... 0.11561% monodark...................... 0.11561% mononormal.................... 0.11561% sandoffense................... 0.05780% monowater..................... 0.05780% rainoffense................... 0.05780% trickrain..................... 0.05780% monofighting.................. 0.05780% monofairy..................... 0.05780% monoflying.................... 0.05780% monoelectric.................. 0.05780% monofire...................... 0.05780% Stalliness (mean: -0.138) -2.0|# |## -1.5|##### |######## -1.0|########## |################# -0.5|############################## |##################### 0.0|##################### |################ +0.5|##################### |##### +1.0|###### |##### +1.5|### |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.58%