weatherless...................86.36024% offense.......................38.72565% balance.......................28.36012% semistall.....................15.64716% hyperoffense..................14.51158% trickroom..................... 6.90629% rain.......................... 6.42896% sun........................... 5.22943% voltturn...................... 3.13204% stall......................... 2.75550% hail.......................... 1.91351% hailoffense................... 0.71609% trickrain..................... 0.37481% choice........................ 0.20959% sand.......................... 0.07980% multiweather.................. 0.01195% monotype...................... 0.00808% monosteel..................... 0.00808% rainoffense................... 0.00180% sandoffense................... 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.031) -2.0| |#### -1.5|#### |############## -1.0|######################### |############## -0.5|############################ |############################## 0.0|######################## |############################ +0.5|########## |######## +1.0|###################### |#################### +1.5|########### |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.40%