weatherless...................92.71965% offense.......................30.24950% balance.......................25.76479% hyperoffense..................18.86002% semistall.....................14.93986% stall.........................10.18583% trickroom..................... 9.86838% sun........................... 2.86738% rain.......................... 2.34993% hail.......................... 2.05722% hailoffense................... 0.88996% voltturn...................... 0.65280% trickrain..................... 0.57421% choice........................ 0.22964% sand.......................... 0.00745% multiweather.................. 0.00163% rainoffense................... 0.00003% monotype...................... 0.00000% monosteel..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.209) -2.0| |#### -1.5|# |####### -1.0|############################## |############ -0.5|######## |###################### 0.0|################### |############ +0.5|#### |########## +1.0|############# |######### +1.5|######## |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%