weatherless...................92.66901% offense.......................42.18352% balance.......................30.39811% hyperoffense..................15.08071% voltturn...................... 8.89064% semistall..................... 7.11251% stall......................... 5.22515% hail.......................... 4.16920% sand.......................... 1.92378% monotype...................... 1.62034% hailoffense................... 1.08023% rain.......................... 0.81927% trickroom..................... 0.71004% sun........................... 0.61901% monoghost..................... 0.39447% choice........................ 0.32771% monograss..................... 0.27916% mononormal.................... 0.20634% multiweather.................. 0.20027% tailwind...................... 0.12137% monowater..................... 0.10924% monodark...................... 0.10317% sandstall..................... 0.09710% monofighting.................. 0.09710% monosteel..................... 0.09103% monoground.................... 0.09103% sandoffense................... 0.08496% monopsychic................... 0.07889% rainoffense................... 0.06676% monoice....................... 0.05462% monodragon.................... 0.04855% sunoffense.................... 0.03641% monobug....................... 0.02427% monoelectric.................. 0.02427% monopoison.................... 0.01821% monofairy..................... 0.01821% gravity....................... 0.01214% monoflying.................... 0.01214% monofire...................... 0.01214% monorock...................... 0.00607% Stalliness (mean: -0.039) |### -1.5|######## |################ -1.0|#################### |##################### -0.5|############################## |########################## 0.0|########################### |######################## +0.5|################# |############# +1.0|############ |########## +1.5|### |# +2.0|# |# +2.5|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.41%