weatherless...................97.29542% balance.......................40.55970% stall.........................30.32844% offense.......................14.05747% voltturn...................... 9.75948% hyperoffense.................. 7.53127% semistall..................... 7.52311% hail.......................... 2.04050% hailoffense................... 1.06636% sand.......................... 0.60177% trickroom..................... 0.26104% monotype...................... 0.09851% monofighting.................. 0.09057% choice........................ 0.05088% rain.......................... 0.03719% sun........................... 0.02679% sunoffense.................... 0.00569% rainoffense................... 0.00541% monoground.................... 0.00288% monopsychic................... 0.00216% multiweather.................. 0.00167% tailwind...................... 0.00100% monosteel..................... 0.00069% monodark...................... 0.00068% mononormal.................... 0.00047% monoghost..................... 0.00039% monobug....................... 0.00039% gravity....................... 0.00037% monopoison.................... 0.00017% sandstall..................... 0.00010% monoice....................... 0.00009% monodragon.................... 0.00003% monowater..................... 0.00002% monograss..................... 0.00001% monoelectric.................. 0.00000% sandoffense................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.967) | -1.5|## |######## -1.0|### |#### -0.5|### |##### 0.0|######### |############################## +0.5|######## |######## +1.0|############ |##### +1.5|## |# +2.0|## |## +2.5|########### |######### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.70%