weatherless...................88.08647% offense.......................50.66365% balance.......................33.34002% hyperoffense..................10.38650% sand.......................... 5.31939% sun........................... 4.80609% semistall..................... 4.18084% voltturn...................... 3.38409% trickroom..................... 1.84834% rain.......................... 1.66735% stall......................... 1.42899% monotype...................... 0.98458% sunoffense.................... 0.97389% hail.......................... 0.72207% multiweather.................. 0.59355% monodragon.................... 0.25306% sandoffense................... 0.19835% choice........................ 0.16009% monofire...................... 0.11833% monoflying.................... 0.11330% tricksand..................... 0.11134% monoghost..................... 0.10199% dragmag....................... 0.09932% monobug....................... 0.09233% monowater..................... 0.08439% hailoffense................... 0.08122% rainoffense................... 0.07681% monofighting.................. 0.06358% monodark...................... 0.06091% monosteel..................... 0.05950% tricksun...................... 0.05411% monopsychic................... 0.05072% monofairy..................... 0.04362% monoground.................... 0.03740% sandstall..................... 0.03402% monoice....................... 0.02727% tailwind...................... 0.02518% monograss..................... 0.01336% mononormal.................... 0.01137% monopoison.................... 0.01076% monorock...................... 0.00564% monoelectric.................. 0.00415% Stalliness (mean: -0.161) -2.0| |# -1.5|### |####### -1.0|############## |#################### -0.5|####################### |######################### 0.0|############################## |#################### +0.5|############# |######## +1.0|###### |## +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%