weatherless...................94.86258% balance.......................61.89118% offense.......................27.81205% semistall..................... 5.07140% voltturn...................... 4.09439% sand.......................... 3.98579% hyperoffense.................. 3.28097% stall......................... 1.94440% trickroom..................... 1.88039% sun........................... 0.86105% rain.......................... 0.28819% sandstall..................... 0.16170% monotype...................... 0.16048% sunoffense.................... 0.14490% monoghost..................... 0.06996% monosteel..................... 0.03737% monoflying.................... 0.03224% hail.......................... 0.02649% multiweather.................. 0.02410% monobug....................... 0.01657% tricksand..................... 0.01591% tricksun...................... 0.01124% sandoffense................... 0.00952% rainoffense................... 0.00519% monodragon.................... 0.00359% dragmag....................... 0.00304% monofighting.................. 0.00054% monoice....................... 0.00044% hailoffense................... 0.00021% monofire...................... 0.00003% monofairy..................... 0.00002% monopsychic................... 0.00002% monowater..................... 0.00001% choice........................ 0.00000% tailwind...................... 0.00000% mononormal.................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.165) -2.0| | -1.5|# |# -1.0|### |## -0.5|###### |######## 0.0|############################## |#################### +0.5|############# |###### +1.0|#### |### +1.5|# | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 1.00%