weatherless...................70.08009% offense.......................62.09287% balance.......................31.56961% sun...........................11.87502% rain.......................... 9.25257% trickroom..................... 8.15120% sand.......................... 5.06412% hail.......................... 4.52287% hyperoffense.................. 3.82149% tailwind...................... 3.52166% semistall..................... 2.20912% monotype...................... 1.59088% choice........................ 1.41642% tricksun...................... 1.10991% voltturn...................... 0.85897% multiweather.................. 0.78777% tricksand..................... 0.52382% monoice....................... 0.33406% stall......................... 0.30690% sunoffense.................... 0.27716% monopsychic................... 0.24021% monowater..................... 0.23778% sandoffense................... 0.22342% mononormal.................... 0.19368% trickhail..................... 0.14378% rainoffense................... 0.11856% trickrain..................... 0.11275% monofire...................... 0.10774% sandstall..................... 0.08673% monograss..................... 0.07561% monoghost..................... 0.07240% hailoffense................... 0.06515% monoelectric.................. 0.06420% monobug....................... 0.04520% monorock...................... 0.03994% batonpass..................... 0.03533% monodark...................... 0.03381% monofairy..................... 0.02875% monopoison.................... 0.02772% monodragon.................... 0.02741% monoflying.................... 0.02519% rainstall..................... 0.01724% monofighting.................. 0.01696% sunstall...................... 0.01461% monosteel..................... 0.01377% dragmag....................... 0.00942% monoground.................... 0.00681% gravity....................... 0.00031% hailstall..................... 0.00005% trapper....................... 0.00001% Stalliness (mean: -0.174) | -1.5|# |## -1.0|########### |########### -0.5|############################ |############################## 0.0|############################## |################## +0.5|######### |###### +1.0|## |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.66%