weatherless...................66.96319% offense.......................47.12888% hyperoffense..................30.09289% balance.......................19.41791% rain..........................10.74340% sun........................... 9.70677% sand.......................... 9.53206% hail.......................... 3.68499% voltturn...................... 2.24506% semistall..................... 1.93640% monotype...................... 1.66123% sunoffense.................... 1.64667% stall......................... 1.42391% sandoffense................... 1.38897% hailoffense................... 1.10360% rainoffense................... 1.04974% trickroom..................... 0.92016% multiweather.................. 0.62897% sandstall..................... 0.48046% monowater..................... 0.31303% choice........................ 0.23004% mononormal.................... 0.21985% monobug....................... 0.20966% monoflying.................... 0.19218% dragmag....................... 0.13249% monofire...................... 0.12230% monoghost..................... 0.09027% tailwind...................... 0.08590% monopsychic................... 0.08008% monopoison.................... 0.07571% monofairy..................... 0.07425% gravity....................... 0.07280% monorock...................... 0.07280% monodark...................... 0.06697% monosteel..................... 0.06406% monodragon.................... 0.05678% monograss..................... 0.04659% monoground.................... 0.04659% trickrain..................... 0.03057% monofighting.................. 0.03057% monoice....................... 0.02038% monoelectric.................. 0.01602% rainstall..................... 0.01165% sunstall...................... 0.00437% trickhail..................... 0.00437% trapper....................... 0.00291% tricksun...................... 0.00146% Stalliness (mean: -0.515) -2.0|## |######## -1.5|#################### |############################## -1.0|############################ |############################## -0.5|############################## |############################# 0.0|########################## |################# +0.5|########## |####### +1.0|#### |## +1.5|# | +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.40%