weatherless...................65.69818% offense.......................46.06028% hyperoffense..................28.62658% balance.......................20.97204% sand..........................11.37616% rain..........................10.68118% sun........................... 9.42293% hail.......................... 3.35330% semistall..................... 2.22990% voltturn...................... 2.17184% stall......................... 2.11120% sandoffense................... 1.57884% sunoffense.................... 1.40485% hailoffense................... 1.07248% trickroom..................... 0.96969% monotype...................... 0.94605% sandstall..................... 0.84483% rainoffense................... 0.72455% multiweather.................. 0.53147% monowater..................... 0.19762% dragmag....................... 0.16753% monoflying.................... 0.13260% monobug....................... 0.11279% choice........................ 0.10602% monofire...................... 0.07664% mononormal.................... 0.07334% monopsychic................... 0.05134% monofairy..................... 0.04986% monosteel..................... 0.04208% monodark...................... 0.04057% trickrain..................... 0.04002% monorock...................... 0.03811% monoghost..................... 0.03359% tailwind...................... 0.03139% monograss..................... 0.03131% gravity....................... 0.02975% monopoison.................... 0.02914% monoground.................... 0.02759% monodragon.................... 0.02657% rainstall..................... 0.01533% monofighting.................. 0.01409% sunstall...................... 0.00854% monoelectric.................. 0.00808% monoice....................... 0.00722% trickhail..................... 0.00569% tricksun...................... 0.00148% trapper....................... 0.00000% Stalliness (mean: -0.456) -2.0|## |######## -1.5|################# |############################# -1.0|######################## |########################## -0.5|############################ |############################## 0.0|########################### |################## +0.5|########### |####### +1.0|#### |## +1.5|## | +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.42%