weatherless...................64.34788% offense.......................41.68809% balance.......................25.87552% hyperoffense..................23.31509% sand..........................13.38039% rain.......................... 9.84935% sun........................... 9.01747% stall......................... 5.25232% semistall..................... 3.86898% hail.......................... 3.77845% sandstall..................... 2.52157% voltturn...................... 2.07608% hailoffense................... 1.06749% sandoffense................... 0.83582% sunoffense.................... 0.76102% trickroom..................... 0.75364% monotype...................... 0.45839% multiweather.................. 0.37351% rainoffense................... 0.34451% monowater..................... 0.15590% monoflying.................... 0.13649% dragmag....................... 0.12311% choice........................ 0.04909% monofire...................... 0.03561% trickrain..................... 0.03461% monobug....................... 0.02792% tailwind...................... 0.01899% monograss..................... 0.01827% mononormal.................... 0.01566% trickhail..................... 0.01558% monoghost..................... 0.01143% monoelectric.................. 0.01100% monosteel..................... 0.01048% rainstall..................... 0.00963% monofairy..................... 0.00946% monopsychic................... 0.00777% sunstall...................... 0.00763% monoground.................... 0.00496% monorock...................... 0.00383% monodragon.................... 0.00348% gravity....................... 0.00326% monopoison.................... 0.00304% monoice....................... 0.00261% tricksun...................... 0.00127% monodark...................... 0.00117% monofighting.................. 0.00078% trapper....................... 0.00000% Stalliness (mean: -0.229) -2.0|# |######### -1.5|############### |###################### -1.0|################### |###################### -0.5|########################## |############################## 0.0|############################## |###################### +0.5|################# |######## +1.0|####### |### +1.5|### |# +2.0|## |# +2.5|####### |# more negative = more offensive, more positive = more stall one # = 0.41%