weatherless...................68.77413% balance.......................32.49943% sand..........................29.59412% offense.......................24.67492% hyperoffense..................22.70416% semistall.....................12.67016% stall......................... 7.45133% voltturn...................... 6.53252% sandoffense................... 4.41072% dragmag....................... 2.46859% sandstall..................... 1.30445% trickroom..................... 0.93325% hail.......................... 0.84213% rain.......................... 0.57487% hailoffense................... 0.31202% monotype...................... 0.24732% sun........................... 0.22469% tailwind...................... 0.11425% monowater..................... 0.10411% rainoffense................... 0.08996% tricksand..................... 0.05541% monorock...................... 0.04964% sunoffense.................... 0.03487% monofire...................... 0.02496% monopoison.................... 0.02067% mononormal.................... 0.01692% multiweather.................. 0.00994% monopsychic................... 0.00859% choice........................ 0.00785% monosteel..................... 0.00707% monobug....................... 0.00670% monofighting.................. 0.00633% monoghost..................... 0.00597% monofairy..................... 0.00308% monograss..................... 0.00245% monodragon.................... 0.00214% monoice....................... 0.00188% trickrain..................... 0.00105% monoflying.................... 0.00050% trapper....................... 0.00024% monoelectric.................. 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.057) -2.0|## |###################### -1.5|################### |################### -1.0|################ |################ -0.5|################## |######################## 0.0|########################### |############################## +0.5|##################### |########################### +1.0|##################### |####################### +1.5|###### |### +2.0|# |### +2.5| |# +3.0|##### |####### more negative = more offensive, more positive = more stall one # = 0.32%