weatherless...................65.17751% sand..........................34.41604% balance.......................30.92488% hyperoffense..................24.36633% offense.......................21.10044% semistall.....................12.78229% stall.........................10.82607% sandoffense................... 5.95296% voltturn...................... 4.45027% sandstall..................... 1.61224% dragmag....................... 0.85759% trickroom..................... 0.44224% hail.......................... 0.29218% rain.......................... 0.07963% monotype...................... 0.06236% hailoffense................... 0.05782% tailwind...................... 0.04903% sun........................... 0.03487% monorock...................... 0.03245% tricksand..................... 0.03065% rainoffense................... 0.02166% sunoffense.................... 0.01902% monofire...................... 0.01829% monopoison.................... 0.00434% mononormal.................... 0.00396% monosteel..................... 0.00171% monopsychic................... 0.00169% monofighting.................. 0.00153% monobug....................... 0.00045% choice........................ 0.00041% monodragon.................... 0.00032% monofairy..................... 0.00025% monoice....................... 0.00025% multiweather.................. 0.00025% monograss..................... 0.00017% monoghost..................... 0.00017% monowater..................... 0.00011% trickrain..................... 0.00010% trapper....................... 0.00002% monoflying.................... 0.00000% monoelectric.................. 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.161) -2.0|# |###################### -1.5|###################### |################ -1.0|############# |########## -0.5|################# |################## 0.0|################ |################### +0.5|################# |############################## +1.0|############### |######################### +1.5|##### |## +2.0| |###### +2.5|# |# +3.0|######### |######## more negative = more offensive, more positive = more stall one # = 0.36%