weatherless...................93.09850% offense.......................38.43887% balance.......................34.69538% hyperoffense..................20.09376% voltturn...................... 8.35852% semistall..................... 5.33894% sun........................... 4.49710% trickroom..................... 2.70827% stall......................... 1.43306% rain.......................... 1.32081% hail.......................... 1.07811% tailwind...................... 0.84305% sunoffense.................... 0.82189% monotype...................... 0.35756% rainoffense................... 0.25128% hailoffense................... 0.20568% choice........................ 0.16589% monodark...................... 0.07815% monofighting.................. 0.07388% monorock...................... 0.05748% monoelectric.................. 0.05578% monopsychic................... 0.05288% dragmag....................... 0.04266% monopoison.................... 0.02409% gravity....................... 0.02011% sand.......................... 0.00570% monoghost..................... 0.00514% mononormal.................... 0.00342% monoflying.................... 0.00216% monowater..................... 0.00196% monoground.................... 0.00179% hailstall..................... 0.00046% monograss..................... 0.00040% monosteel..................... 0.00031% monofire...................... 0.00023% multiweather.................. 0.00022% tricksun...................... 0.00015% trickhail..................... 0.00011% sandoffense................... 0.00007% monodragon.................... 0.00005% monoice....................... 0.00002% monobug....................... 0.00001% rainstall..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.231) -2.0|###### |############ -1.5|############# |############### -1.0|################ |################### -0.5|########################## |############################ 0.0|############################## |######################## +0.5|####################### |####################### +1.0|####### |######## +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.39%