weatherless...................91.64006% offense.......................44.00248% balance.......................19.43220% hyperoffense..................16.53125% semistall.....................10.05961% stall......................... 9.97445% voltturn...................... 9.19911% sun........................... 3.29352% rain.......................... 2.36639% hail.......................... 2.07382% sand.......................... 0.75413% trickroom..................... 0.58777% choice........................ 0.34283% hailoffense................... 0.33277% sunoffense.................... 0.15109% multiweather.................. 0.12748% tricksun...................... 0.12691% monotype...................... 0.03273% rainoffense................... 0.01277% monofighting.................. 0.00802% sandoffense................... 0.00714% tailwind...................... 0.00598% dragmag....................... 0.00578% monodragon.................... 0.00481% monodark...................... 0.00461% monoice....................... 0.00427% monowater..................... 0.00301% trickrain..................... 0.00247% sandstall..................... 0.00180% monofire...................... 0.00177% monobug....................... 0.00124% monoghost..................... 0.00098% monosteel..................... 0.00093% monopsychic................... 0.00090% monoflying.................... 0.00081% monograss..................... 0.00079% monofairy..................... 0.00070% gravity....................... 0.00060% monoground.................... 0.00034% sunstall...................... 0.00032% monopoison.................... 0.00032% monorock...................... 0.00013% mononormal.................... 0.00005% hailstall..................... 0.00005% tricksand..................... 0.00004% rainstall..................... 0.00004% monoelectric.................. 0.00002% allweather.................... 0.00000% trapper....................... 0.00000% trickhail..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.026) | -1.5|#### |############ -1.0|############################## |##################### -0.5|############################## |################# 0.0|############### |############# +0.5|####### |######### +1.0|####### |########### +1.5|######## |### +2.0|### |# +2.5|# |##### +3.0|### |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.50%