weatherless...................69.08602% offense.......................60.69892% balance.......................30.48387% sun...........................14.51613% rain..........................11.72043% hyperoffense.................. 5.10753% trickroom..................... 3.81720% hail.......................... 3.17204% tailwind...................... 2.20430% semistall..................... 2.15054% sand.......................... 1.98925% stall......................... 1.55914% monotype...................... 1.29032% voltturn...................... 0.91398% batonpass..................... 0.69892% multiweather.................. 0.48387% monobug....................... 0.32258% rainoffense................... 0.26882% tricksun...................... 0.26882% monopoison.................... 0.16129% sunoffense.................... 0.16129% sandoffense................... 0.10753% monowater..................... 0.10753% monograss..................... 0.10753% monopsychic................... 0.10753% monoice....................... 0.10753% monoflying.................... 0.10753% monofire...................... 0.10753% trapper....................... 0.05376% hailoffense................... 0.05376% monodark...................... 0.05376% monoelectric.................. 0.05376% monodragon.................... 0.05376% Stalliness (mean: -0.170) | -1.5|# |### -1.0|######### |############### -0.5|##################### |#################### 0.0|############################## |################ +0.5|########## |### +1.0|## |# +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.75%