weatherless...................76.40892% offense.......................52.11906% balance.......................47.42145% trickroom.....................25.19871% sun...........................15.82898% rain.......................... 6.49250% tailwind...................... 1.64364% hail.......................... 1.29452% voltturn...................... 1.10867% tricksun...................... 0.36480% hyperoffense.................. 0.35148% rainoffense................... 0.31888% monotype...................... 0.14330% monoflying.................... 0.14309% semistall..................... 0.10235% multiweather.................. 0.07254% batonpass..................... 0.06389% sand.......................... 0.04762% stall......................... 0.00565% monodragon.................... 0.00022% sunoffense.................... 0.00018% trapper....................... 0.00012% sandoffense................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.016) | -1.5| | -1.0|## |# -0.5|############################## |############### 0.0|############################ |##################### +0.5|########################## | +1.0|### | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.79%