weatherless...................76.19459% offense.......................46.25908% balance.......................30.79705% hyperoffense..................14.28078% rain..........................10.36017% sand.......................... 7.37071% semistall..................... 5.09453% hail.......................... 3.94756% voltturn...................... 3.91552% stall......................... 3.56856% sun........................... 2.30617% trickroom..................... 1.66833% monotype...................... 1.25495% rainoffense................... 1.14506% hailoffense................... 1.08859% sandstall..................... 0.38345% monowater..................... 0.37500% sunoffense.................... 0.31342% choice........................ 0.28958% monofairy..................... 0.28324% monoice....................... 0.17447% multiweather.................. 0.17014% dragmag....................... 0.13920% tailwind...................... 0.12325% sandoffense................... 0.09958% rainstall..................... 0.08011% monobug....................... 0.06220% monodragon.................... 0.05924% monofighting.................. 0.05282% monoground.................... 0.04453% tricksun...................... 0.04282% monograss..................... 0.04180% mononormal.................... 0.03376% monopsychic................... 0.03015% monodark...................... 0.03000% monofire...................... 0.02988% tricksand..................... 0.02525% monoflying.................... 0.01968% monosteel..................... 0.01717% monopoison.................... 0.01347% monorock...................... 0.01297% monoelectric.................. 0.01134% gravity....................... 0.00930% hailstall..................... 0.00672% sunstall...................... 0.00463% monoghost..................... 0.00437% trickrain..................... 0.00379% Stalliness (mean: -0.141) |## -1.5|####### |############## -1.0|#################### |####################### -0.5|############################ |############################## 0.0|############################ |######################### +0.5|################# |######### +1.0|######### |##### +1.5|## |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%