weatherless...................78.06286% offense.......................42.36146% balance.......................29.91244% hyperoffense..................16.28920% rain..........................10.18263% sand.......................... 6.31673% semistall..................... 5.80654% stall......................... 5.63036% hail.......................... 3.77319% voltturn...................... 3.58788% trickroom..................... 2.24623% sun........................... 1.72961% hailoffense................... 1.25143% rainoffense................... 0.81591% monotype...................... 0.79104% monofairy..................... 0.36373% sandstall..................... 0.29286% sunoffense.................... 0.24643% monowater..................... 0.21599% choice........................ 0.14254% dragmag....................... 0.07631% multiweather.................. 0.06315% monoice....................... 0.06001% rainstall..................... 0.05822% sandoffense................... 0.05374% tricksun...................... 0.05240% monodragon.................... 0.03845% tailwind...................... 0.03115% monograss..................... 0.02002% monobug....................... 0.01543% hailstall..................... 0.01432% monofighting.................. 0.01425% sunstall...................... 0.01328% monoground.................... 0.01320% trickrain..................... 0.01122% monosteel..................... 0.01027% tricksand..................... 0.00974% monopsychic................... 0.00829% mononormal.................... 0.00815% monodark...................... 0.00779% monofire...................... 0.00766% monorock...................... 0.00551% gravity....................... 0.00154% monoelectric.................. 0.00125% monoflying.................... 0.00105% monopoison.................... 0.00039% monoghost..................... 0.00000% Stalliness (mean: -0.091) |# -1.5|########## |################### -1.0|################# |####################### -0.5|############################ |############################## 0.0|########################## |####################### +0.5|################### |######### +1.0|############ |###### +1.5|### |### +2.0|### |## +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.42%