weatherless...................80.58934% offense.......................35.19979% balance.......................27.48396% hyperoffense..................24.00072% rain.......................... 8.18388% sand.......................... 7.63652% stall......................... 7.54069% semistall..................... 5.77485% voltturn...................... 4.01718% hail.......................... 2.42547% hailoffense................... 1.27149% sun........................... 1.21222% trickroom..................... 1.01660% rainoffense................... 0.57447% monotype...................... 0.15608% sunoffense.................... 0.13745% choice........................ 0.10677% monowater..................... 0.08728% sandstall..................... 0.08627% tricksun...................... 0.06979% multiweather.................. 0.04685% dragmag....................... 0.03005% rainstall..................... 0.02545% monodragon.................... 0.01956% sandoffense................... 0.01440% monofairy..................... 0.01430% monoice....................... 0.01317% tailwind...................... 0.01243% monograss..................... 0.00735% sunstall...................... 0.00567% monobug....................... 0.00378% monoground.................... 0.00319% hailstall..................... 0.00302% trickrain..................... 0.00284% monopsychic................... 0.00197% mononormal.................... 0.00135% monofighting.................. 0.00124% monorock...................... 0.00123% monodark...................... 0.00111% monosteel..................... 0.00048% tricksand..................... 0.00047% monopoison.................... 0.00004% gravity....................... 0.00003% monofire...................... 0.00003% monoflying.................... 0.00000% monoelectric.................. 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.106) |# -1.5|############ |############################## -1.0|########## |############### -0.5|################### |######################## 0.0|################## |################### +0.5|################ |####### +1.0|############ |##### +1.5|# |### +2.0|## |### +2.5|##### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.49%