weatherless...................92.78525% offense.......................44.11249% balance.......................30.58772% hyperoffense..................20.24081% voltturn...................... 8.28938% hail.......................... 4.10265% semistall..................... 3.58138% trickroom..................... 1.67475% stall......................... 1.47760% sun........................... 1.45080% rain.......................... 1.28332% choice........................ 1.09887% hailoffense................... 1.08060% monotype...................... 0.59735% sunoffense.................... 0.39911% sand.......................... 0.39402% rainoffense................... 0.36795% monoflying.................... 0.15723% tailwind...................... 0.15647% monoelectric.................. 0.07169% mononormal.................... 0.07013% monoice....................... 0.04922% monograss..................... 0.04201% monodark...................... 0.04047% monofighting.................. 0.03054% monopsychic................... 0.02802% monofire...................... 0.02699% gravity....................... 0.02553% dragmag....................... 0.02470% monorock...................... 0.02025% monowater..................... 0.01692% multiweather.................. 0.01605% monopoison.................... 0.01443% monoghost..................... 0.01352% monobug....................... 0.01202% trickrain..................... 0.01175% monoground.................... 0.01100% monodragon.................... 0.00873% trickhail..................... 0.00655% sandoffense................... 0.00544% monofairy..................... 0.00397% hailstall..................... 0.00131% rainstall..................... 0.00106% monosteel..................... 0.00094% sandstall..................... 0.00070% tricksun...................... 0.00001% Stalliness (mean: -0.291) -2.0|### |###### -1.5|############# |################# -1.0|################### |####################### -0.5|########################### |############################## 0.0|############################# |###################### +0.5|#################### |########### +1.0|######## |### +1.5|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.42%