weatherless...................75.46071% offense.......................40.02330% hyperoffense..................37.12667% balance.......................15.36221% rain..........................12.69858% sun........................... 8.54162% voltturn...................... 5.71383% semistall..................... 4.47469% choice........................ 3.91337% stall......................... 3.01313% rainoffense................... 2.14467% sand.......................... 2.05465% hail.......................... 1.28151% sunoffense.................... 1.26562% monotype...................... 1.00614% tailwind...................... 0.88435% sandoffense................... 0.34421% hailoffense................... 0.24359% rainstall..................... 0.20123% monoelectric.................. 0.12709% mononormal.................... 0.12180% trickroom..................... 0.10591% monobug....................... 0.10061% monoice....................... 0.09532% monopoison.................... 0.09002% dragmag....................... 0.08473% monosteel..................... 0.08473% monowater..................... 0.07943% monofire...................... 0.07943% monodark...................... 0.06884% multiweather.................. 0.03707% monoghost..................... 0.03707% monodragon.................... 0.03707% monograss..................... 0.03177% monopsychic................... 0.03177% sandstall..................... 0.02648% tricksun...................... 0.02118% monoflying.................... 0.01589% trickhail..................... 0.01059% sunstall...................... 0.00530% trickrain..................... 0.00530% monofighting.................. 0.00530% monofairy..................... 0.00530% monoground.................... 0.00530% Stalliness (mean: -0.554) -2.0|#### |############## -1.5|#################### |############################## -1.0|############################ |######################## -0.5|#################### |################## 0.0|################ |############ +0.5|######## |###### +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.46%