weatherless...................67.09169% hyperoffense..................36.44246% offense.......................27.64767% rain..........................27.16134% stall.........................15.05246% balance.......................14.00730% voltturn...................... 7.36634% semistall..................... 6.85010% sun........................... 4.75042% choice........................ 2.13878% sunoffense.................... 1.65759% rainstall..................... 0.81345% tailwind...................... 0.79698% hail.......................... 0.66578% rainoffense................... 0.59340% sand.......................... 0.33077% sandoffense................... 0.20775% trickroom..................... 0.14631% trickrain..................... 0.14017% monotype...................... 0.01256% monopsychic................... 0.01119% hailoffense................... 0.00457% monosteel..................... 0.00087% monopoison.................... 0.00028% monobug....................... 0.00011% monowater..................... 0.00003% monodragon.................... 0.00003% monoice....................... 0.00003% monoflying.................... 0.00002% multiweather.................. 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.251) -2.0|#### |############################## -1.5|################### |###################### -1.0|######################### |##################### -0.5|######### |#### 0.0|########### |############### +0.5|###### |######### +1.0|######## |##### +1.5|##### |######## +2.0|## |################ +2.5|###### more negative = more offensive, more positive = more stall one # = 0.44%