weatherless...................75.34515% offense.......................47.06280% balance.......................25.39253% hyperoffense..................23.47049% sand..........................12.45939% rain.......................... 6.37520% sun........................... 3.89145% voltturn...................... 3.17407% semistall..................... 2.42962% hail.......................... 2.10476% stall......................... 1.64456% rainoffense................... 1.62426% monotype...................... 1.43476% sandoffense................... 1.40769% hailoffense................... 0.62263% choice........................ 0.49404% sunoffense.................... 0.46021% trickroom..................... 0.38576% monowater..................... 0.20980% dragmag....................... 0.18273% multiweather.................. 0.16243% monofire...................... 0.13535% monodark...................... 0.12859% monopoison.................... 0.12859% monoelectric.................. 0.11505% monodragon.................... 0.11505% monorock...................... 0.10828% monograss..................... 0.10152% monofairy..................... 0.10152% sandstall..................... 0.09475% tailwind...................... 0.08798% mononormal.................... 0.07445% monopsychic................... 0.06768% monoice....................... 0.06768% monobug....................... 0.06091% monofighting.................. 0.05414% monoflying.................... 0.04737% monoground.................... 0.04061% monoghost..................... 0.03384% monosteel..................... 0.01354% trickhail..................... 0.00677% tricksun...................... 0.00677% Stalliness (mean: -0.385) -2.0|#### |###### -1.5|############### |###################### -1.0|####################### |######################### -0.5|############################## |########################## 0.0|############################# |################### +0.5|################# |########## +1.0|###### |## +1.5|# |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%