weatherless...................77.08881% balance.......................38.23427% offense.......................36.31238% hyperoffense..................20.13327% sand..........................19.23680% voltturn...................... 4.88013% stall......................... 3.12138% semistall..................... 2.19870% sun........................... 1.45211% hail.......................... 1.30034% rain.......................... 0.96348% choice........................ 0.90689% sunoffense.................... 0.88395% hailoffense................... 0.81382% monotype...................... 0.45792% monodragon.................... 0.43824% rainoffense................... 0.24175% trickroom..................... 0.13240% sandoffense................... 0.06212% sandstall..................... 0.05689% dragmag....................... 0.05153% multiweather.................. 0.04153% monodark...................... 0.00799% monofairy..................... 0.00507% monopsychic................... 0.00181% monoground.................... 0.00170% monowater..................... 0.00131% monoice....................... 0.00112% monoelectric.................. 0.00042% monobug....................... 0.00020% monofire...................... 0.00005% monorock...................... 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.134) -2.0|## |## -1.5|########## |############## -1.0|####### |########### -0.5|######## |########## 0.0|############################## |############# +0.5|################### |############ +1.0|######### | +1.5| | +2.0| |# +2.5|### | more negative = more offensive, more positive = more stall one # = 0.66%