weatherless...................88.45310% offense.......................52.29420% hyperoffense..................41.55702% sun........................... 9.94433% balance....................... 5.98009% batonpass..................... 5.62584% tailwind...................... 5.30533% sunoffense.................... 5.27159% voltturn...................... 4.05702% monotype...................... 0.99528% sand.......................... 0.94467% rain.......................... 0.82659% monosteel..................... 0.69163% trapper....................... 0.53981% multiweather.................. 0.45547% trickroom..................... 0.32895% hail.......................... 0.28677% sandoffense................... 0.21086% rainoffense................... 0.14339% dragmag....................... 0.14339% hailoffense................... 0.12652% semistall..................... 0.12652% monofire...................... 0.10965% choice........................ 0.07591% monoghost..................... 0.04217% monoflying.................... 0.04217% stall......................... 0.04217% monodragon.................... 0.04217% monowater..................... 0.02530% monograss..................... 0.01687% sandstall..................... 0.01687% monofairy..................... 0.01687% sunstall...................... 0.00843% monoelectric.................. 0.00843% Stalliness (mean: -0.882) |# -2.5| |# -2.0|### |####### -1.5|################ |######################## -1.0|############################## |############################## -0.5|###################### |############ 0.0|###### |#### +0.5|## |# +1.0| more negative = more offensive, more positive = more stall one # = 0.62%