weatherless...................95.89600% offense.......................49.89352% hyperoffense..................47.90819% batonpass.....................14.09154% tailwind......................10.32973% sun........................... 3.87867% sunoffense.................... 2.61478% balance....................... 2.19829% voltturn...................... 1.57888% rain.......................... 0.16903% monotype...................... 0.15133% monosteel..................... 0.13435% trickroom..................... 0.13014% multiweather.................. 0.09828% sand.......................... 0.09539% trapper....................... 0.09499% hail.......................... 0.05919% hailoffense................... 0.05919% rainoffense................... 0.04961% sandoffense................... 0.03509% monofire...................... 0.01689% dragmag....................... 0.00591% monoghost..................... 0.00009% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.988) | -2.5| |# -2.0|# |###### -1.5|################# |###################### -1.0|############################## |########################### -0.5|########### |###### 0.0|## |## +0.5| | +1.0| more negative = more offensive, more positive = more stall one # = 0.80%