weatherless...................98.44260% offense.......................52.59374% hyperoffense..................45.61832% batonpass.....................15.98794% tailwind......................11.14056% balance....................... 1.78794% sun........................... 1.51046% sunoffense.................... 1.03607% voltturn...................... 0.68097% monotype...................... 0.04404% rain.......................... 0.04260% monosteel..................... 0.04006% trickroom..................... 0.03901% multiweather.................. 0.03309% sand.......................... 0.02416% trapper....................... 0.01611% hail.......................... 0.01327% hailoffense................... 0.01327% rainoffense................... 0.01005% sandoffense................... 0.00462% monofire...................... 0.00398% dragmag....................... 0.00019% monoghost..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.981) | -2.5| | -2.0| |## -1.5|#################### |################### -1.0|############################## |############################## -0.5|########### |## 0.0|### | +0.5| | +1.0| more negative = more offensive, more positive = more stall one # = 0.85%