weatherless...................83.69668% offense.......................51.19994% balance.......................27.38994% hyperoffense..................11.60730% sand.......................... 6.58000% stall......................... 5.01913% voltturn...................... 4.86778% semistall..................... 4.78369% hail.......................... 4.05815% sun........................... 3.44299% trickroom..................... 2.88513% rain.......................... 2.23873% choice........................ 0.43629% hailoffense................... 0.41764% tricksun...................... 0.39318% sandoffense................... 0.21906% sandstall..................... 0.14583% monotype...................... 0.12660% mononormal.................... 0.05436% tailwind...................... 0.05229% gravity....................... 0.04667% rainoffense................... 0.04422% sunoffense.................... 0.01769% multiweather.................. 0.01655% monoice....................... 0.01478% monowater..................... 0.01404% monopsychic................... 0.01147% monoghost..................... 0.01058% monodragon.................... 0.01014% monoelectric.................. 0.00809% monofighting.................. 0.00562% monosteel..................... 0.00419% monopoison.................... 0.00314% Stalliness (mean: -0.105) |## -1.5|#### |###### -1.0|####################### |############################## -0.5|############################# |######################### 0.0|############################ |############## +0.5|################## |######### +1.0|###### |##### +1.5|### |# +2.0| |###### +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%