weatherless...................67.82712% offense.......................50.36137% balance.......................29.42748% hyperoffense..................16.41568% sand..........................13.42723% voltturn......................11.98970% rain..........................10.09631% hail.......................... 8.01544% semistall..................... 2.57152% hailoffense................... 1.63219% sandoffense................... 1.26024% stall......................... 1.22396% sun........................... 1.20468% monotype...................... 1.17935% rainoffense................... 1.01757% trickroom..................... 1.00472% multiweather.................. 0.52995% choice........................ 0.51899% monowater..................... 0.29484% sunoffense.................... 0.28388% monoice....................... 0.22302% sandstall..................... 0.13759% monobug....................... 0.12663% tailwind...................... 0.12436% mononormal.................... 0.08429% monofighting.................. 0.07484% dragmag....................... 0.05746% monopsychic................... 0.05557% monodragon.................... 0.05330% monograss..................... 0.04876% monopoison.................... 0.04536% monorock...................... 0.04536% monodark...................... 0.04309% tricksand..................... 0.03856% monoghost..................... 0.03137% monofairy..................... 0.02495% monofire...................... 0.02381% monoelectric.................. 0.02155% monosteel..................... 0.01777% monoground.................... 0.01701% hailstall..................... 0.01663% trickrain..................... 0.01323% monoflying.................... 0.01210% gravity....................... 0.01096% rainstall..................... 0.00718% tricksun...................... 0.00567% allweather.................... 0.00491% trickhail..................... 0.00378% sunstall...................... 0.00076% Stalliness (mean: -0.288) |# -2.0|# |### -1.5|######### |############# -1.0|################### |######################## -0.5|############################## |############################## 0.0|############################# |###################### +0.5|################ |######### +1.0|##### |## +1.5|# |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%