weatherless...................67.47973% offense.......................49.59830% balance.......................30.39299% hyperoffense..................16.03890% sand..........................13.90361% voltturn......................13.76482% rain..........................10.55702% hail.......................... 7.74218% semistall..................... 2.56220% hailoffense................... 1.76577% stall......................... 1.40761% sandoffense................... 1.03525% rainoffense................... 1.01827% trickroom..................... 0.99490% sun........................... 0.83948% monotype...................... 0.78014% multiweather.................. 0.47804% choice........................ 0.47294% monoice....................... 0.19960% sunoffense.................... 0.17888% sandstall..................... 0.15828% monowater..................... 0.14794% monobug....................... 0.12301% monofighting.................. 0.06506% tricksand..................... 0.06268% dragmag....................... 0.05630% tailwind...................... 0.05480% monodragon.................... 0.04095% monopoison.................... 0.03616% monorock...................... 0.02846% monodark...................... 0.02148% monoghost..................... 0.02054% monograss..................... 0.02045% monopsychic................... 0.02043% trickrain..................... 0.01947% mononormal.................... 0.01826% hailstall..................... 0.01825% monofire...................... 0.01542% monofairy..................... 0.01270% gravity....................... 0.01160% monoground.................... 0.01085% tricksun...................... 0.00903% monosteel..................... 0.00803% monoelectric.................. 0.00695% allweather.................... 0.00675% rainstall..................... 0.00637% trickhail..................... 0.00207% monoflying.................... 0.00179% sunstall...................... 0.00040% Stalliness (mean: -0.272) |# -2.0|# |### -1.5|######### |############# -1.0|################### |####################### -0.5|############################## |############################## 0.0|############################## |####################### +0.5|################ |######## +1.0|##### |## +1.5|# |# +2.0| | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%