weatherless...................73.37664% offense.......................45.83844% balance.......................36.75155% voltturn......................20.69808% sand..........................14.50361% hyperoffense..................13.51772% rain.......................... 9.38791% hail.......................... 2.44418% stall......................... 2.10281% semistall..................... 1.78948% hailoffense................... 1.06057% trickroom..................... 0.69635% rainoffense................... 0.47669% choice........................ 0.47090% sandoffense................... 0.44377% sun........................... 0.33499% sandstall..................... 0.26968% monotype...................... 0.13163% multiweather.................. 0.04639% monoice....................... 0.04542% tailwind...................... 0.03844% monorock...................... 0.03716% monoghost..................... 0.02608% sunoffense.................... 0.02310% trickrain..................... 0.00840% monowater..................... 0.00558% dragmag....................... 0.00538% monodark...................... 0.00421% gravity....................... 0.00414% monopoison.................... 0.00317% monobug....................... 0.00310% rainstall..................... 0.00255% monopsychic................... 0.00197% monofire...................... 0.00127% monofighting.................. 0.00117% tricksand..................... 0.00091% hailstall..................... 0.00080% monodragon.................... 0.00075% monoground.................... 0.00065% monoelectric.................. 0.00057% monograss..................... 0.00052% monofairy..................... 0.00013% allweather.................... 0.00012% mononormal.................... 0.00011% monosteel..................... 0.00004% trickhail..................... 0.00003% monoflying.................... 0.00000% tricksun...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.177) | -2.0|# |# -1.5|##### |############ -1.0|############## |############### -0.5|############################ |######################## 0.0|############################## |###################### +0.5|################### |######## +1.0|### |## +1.5|# | +2.0| | +2.5| |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%