weatherless...................80.32697% offense.......................50.66747% balance.......................48.25127% hail.......................... 8.22204% sun........................... 7.69613% trickroom..................... 5.98640% tricksun...................... 3.08546% rain.......................... 2.60001% sand.......................... 1.34327% tailwind...................... 1.26582% semistall..................... 0.79764% voltturn...................... 0.30600% hyperoffense.................. 0.27155% tricksand..................... 0.21146% multiweather.................. 0.18838% trickrain..................... 0.10046% monotype...................... 0.07267% trickhail..................... 0.02912% gravity....................... 0.02864% sunoffense.................... 0.01846% hailoffense................... 0.01251% stall......................... 0.01207% monoice....................... 0.01061% monowater..................... 0.00999% dragmag....................... 0.00997% mononormal.................... 0.00883% monoghost..................... 0.00876% sandoffense................... 0.00598% monorock...................... 0.00565% monosteel..................... 0.00518% monofire...................... 0.00516% monoelectric.................. 0.00352% monodragon.................... 0.00291% monofairy..................... 0.00267% monobug....................... 0.00260% sandstall..................... 0.00258% monodark...................... 0.00237% rainoffense................... 0.00169% monograss..................... 0.00162% monofighting.................. 0.00078% monopoison.................... 0.00075% hailstall..................... 0.00061% monopsychic................... 0.00054% batonpass..................... 0.00053% monoflying.................... 0.00039% monoground.................... 0.00035% sunstall...................... 0.00004% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.001) | -1.0|# |### -0.5|######## |####################### 0.0|############################## |#################### +0.5|######## |### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 1.03%