weatherless...................79.81993% offense.......................50.02817% balance.......................49.43559% sun........................... 9.01807% hail.......................... 5.54292% trickroom..................... 4.38176% rain.......................... 4.09694% tricksun...................... 3.73492% sand.......................... 1.79548% tailwind...................... 0.45069% semistall..................... 0.41418% multiweather.................. 0.25665% voltturn...................... 0.19614% hyperoffense.................. 0.11685% monotype...................... 0.07094% trickrain..................... 0.03860% monograss..................... 0.01148% monodark...................... 0.01043% batonpass..................... 0.00835% monofairy..................... 0.00835% monosteel..................... 0.00730% hailoffense................... 0.00730% mononormal.................... 0.00730% monopoison.................... 0.00626% trickhail..................... 0.00626% monoice....................... 0.00626% monowater..................... 0.00522% tricksand..................... 0.00522% stall......................... 0.00522% sunoffense.................... 0.00417% monodragon.................... 0.00313% gravity....................... 0.00313% sandstall..................... 0.00313% rainoffense................... 0.00209% sunstall...................... 0.00104% monobug....................... 0.00104% monopsychic................... 0.00104% monoflying.................... 0.00104% monoelectric.................. 0.00104% monofire...................... 0.00104% Stalliness (mean: 0.025) |# -0.8|# |## -0.6|#### |###### -0.4|############ |##################### -0.2|########################### |########################### 0.0|############################## |####################### +0.2|###################### |#################### +0.4|############ |######## |###### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.43%