weatherless...................81.65214% balance.......................49.95506% offense.......................49.64210% sun........................... 7.55908% hail.......................... 5.34567% trickroom..................... 4.36332% rain.......................... 4.07070% tricksun...................... 3.78445% sand.......................... 1.49445% semistall..................... 0.36810% tailwind...................... 0.29238% multiweather.................. 0.11107% voltturn...................... 0.09480% trickrain..................... 0.03602% hyperoffense.................. 0.03251% monotype...................... 0.02025% monograss..................... 0.00350% mononormal.................... 0.00307% monosteel..................... 0.00267% trickhail..................... 0.00261% batonpass..................... 0.00253% monodark...................... 0.00246% hailoffense................... 0.00234% stall......................... 0.00224% sunoffense.................... 0.00211% monowater..................... 0.00208% monoice....................... 0.00167% sandstall..................... 0.00162% monodragon.................... 0.00154% monofairy..................... 0.00120% monopsychic................... 0.00087% tricksand..................... 0.00076% gravity....................... 0.00070% rainoffense................... 0.00069% monofire...................... 0.00044% monoelectric.................. 0.00040% monopoison.................... 0.00033% sunstall...................... 0.00020% monobug....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.030) |# -0.8| |## -0.6|### |##### -0.4|########### |#################### -0.2|########################## |######################### 0.0|############################## |####################### +0.2|##################### |################### +0.4|########### |####### |##### |##### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.46%