weatherless...................85.03945% balance.......................52.89930% offense.......................46.80011% hail.......................... 6.10852% rain.......................... 5.03478% sun........................... 2.92956% trickroom..................... 1.96802% tricksun...................... 1.61802% sand.......................... 0.88967% semistall..................... 0.29068% voltturn...................... 0.03444% tailwind...................... 0.01471% hyperoffense.................. 0.00991% monotype...................... 0.00451% monodark...................... 0.00451% multiweather.................. 0.00127% tricksand..................... 0.00006% trickhail..................... 0.00004% trickrain..................... 0.00002% monofairy..................... 0.00000% hailoffense................... 0.00000% monosteel..................... 0.00000% batonpass..................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% sandstall..................... 0.00000% stall......................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% sunstall...................... 0.00000% rainoffense................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% sunoffense.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.065) | -0.8| |# -0.6|### |## -0.4|########## |########## -0.2|############################## |######################## 0.0|############################# |################## +0.2|########################## |########## +0.4|########## |###### |##### |######## |# |##### |# | more negative = more offensive, more positive = more stall one # = 0.50%