weatherless...................65.51594% balance.......................49.56205% offense.......................49.12066% sun...........................15.76391% rain..........................14.39788% trickroom..................... 7.29704% hail.......................... 3.74861% tricksun...................... 3.21816% semistall..................... 0.80919% sand.......................... 0.76544% voltturn...................... 0.56294% hyperoffense.................. 0.46685% tailwind...................... 0.36264% trickhail..................... 0.24639% trickrain..................... 0.22254% multiweather.................. 0.18776% rainoffense................... 0.08670% gravity....................... 0.05692% monotype...................... 0.04805% stall......................... 0.04124% tricksand..................... 0.02493% sunoffense.................... 0.02180% batonpass..................... 0.01471% monoice....................... 0.01433% hailstall..................... 0.00797% mononormal.................... 0.00674% monoelectric.................. 0.00619% monoghost..................... 0.00533% hailoffense................... 0.00484% monowater..................... 0.00404% sandstall..................... 0.00349% monodragon.................... 0.00301% monopsychic................... 0.00282% monofighting.................. 0.00181% monofairy..................... 0.00156% dragmag....................... 0.00075% monobug....................... 0.00058% monodark...................... 0.00045% monofire...................... 0.00044% sunstall...................... 0.00042% monosteel..................... 0.00032% sandoffense................... 0.00020% allweather.................... 0.00017% monograss..................... 0.00016% monopoison.................... 0.00013% monoflying.................... 0.00013% rainstall..................... 0.00002% monoground.................... 0.00001% trapper....................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.019) |# -0.8|### |######## -0.4|################# |############################# 0.0|############################## |########################## +0.4|################## |########## +0.8|##### |## |# | more negative = more offensive, more positive = more stall one # = 0.67%