weatherless...................83.40176% offense.......................42.39656% balance.......................29.34757% hyperoffense..................24.72985% hail.......................... 7.58652% sun........................... 6.83980% sunoffense.................... 6.12191% voltturn...................... 3.48560% trickroom..................... 2.77123% rain.......................... 2.13875% semistall..................... 1.86275% stall......................... 1.66327% hailoffense................... 1.40841% rainoffense................... 1.27065% choice........................ 0.67585% tailwind...................... 0.56009% monotype...................... 0.09782% monoice....................... 0.08570% sand.......................... 0.03316% tricksun...................... 0.01603% monobug....................... 0.00660% monofire...................... 0.00253% monoghost..................... 0.00160% monoground.................... 0.00115% sandoffense................... 0.00110% trickhail..................... 0.00014% monograss..................... 0.00011% monoelectric.................. 0.00011% hailstall..................... 0.00004% monopsychic................... 0.00001% mononormal.................... 0.00001% dragmag....................... 0.00001% monopoison.................... 0.00001% monorock...................... 0.00000% gravity....................... 0.00000% monofairy..................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.344) -2.0|# |##### -1.5|############# |############ -1.0|############# |######### -0.5|############### |################### 0.0|############################## |################# +0.5|######### |####### +1.0|#### |# +1.5| |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%